Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Atha Moore's actions. The ship suffers severe damage and Atha Moore is blamed for the disaster. Atha Moore is court - martialled and discharged. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Atha Moore have been following false teachings! |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Atha Moore's Contacts or Allies betrays Atha Moore, ending Atha Moore's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |