Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Callie Dabs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
23 |
Drafted into Line/Crew |
2 |
25 |
Forced to muster out. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Callie Dabs do not know what happened to Callie Dabs. There is a gap in Callie Dabs's memory. |