Crewman Clarice Crowle  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 30 F 7 (0) 4 (-1) 5 (-1) 10 (1) 7 (0) 7 (0)745A77
Narrow-Minded
 
Skills
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Investigate 1
Profession (Colonist/Ranching) 1
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent22
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Elvera Wilson Contact 2 1 5 3 Answerin (F/22)
Jodie Clark Contact 2 1 6 1 Answerin (M/44)
Reed Mendoza Enemy 0 2 1 4 Answerin (M/82)
Angelo Jemmy Enemy 0 4 0 0 Answerin (M/59)
Angelo Jemmy's influence is diminished.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Established a network of contacts. Gain 2 contacts.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Go undercover to investigate an enemy.
2 26 Advanced training in a specialist field.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Voluntarily left Intelligence
3 26 Failed to qualify for Field Researcher (Scholar).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Clarice Crowle's ship or starport is destroyed by criminals. Gain them as an Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙