Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Imperial trade restrictions force Clementine Wigram out of business. |
3 |
20 |
Failed to qualify for Field Researcher (Scholar). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
25 |
Clementine Wigram run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Switched to Merchant (Broker). |
5 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |