Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Enid Fletcher botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Psychologically damaged by Enid Fletcher's time in the scouts. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Enid Fletcher's ship or starport is destroyed by criminals. Gain them as an Enemy. |