Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Enid Howell's work ends up coming home with Enid Howell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
A job goes wrong, forcing Enid Howell to flee off-planet. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Enid Howell come into conflict with a splinter group Enid Howell's own religion which maintains Enid Howell's version is the wrong one. Gain 3 Rivals. |
5 |
26 |
Failed to qualify for Broker (Merchant). |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
28 |
Betrayed by a friend. One of Enid Howell's Contacts or Allies betrays Enid Howell, ending Enid Howell's career. That Contact or Ally becomes a Rival or Enemy. |