Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Erika Corney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Erika Corney's ship is damaged, and Erika Corney have to hitch-hike Erika Corney's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
20 |
Became a Entertainer (Journalist). |
3 |
22 |
Erika Corney is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
22 |
Failed to qualify for Infantry (Army). |
4 |
22 |
Switched to Drifter (Wanderer). |
4 |
24 |
Suffer from a life-threatening illness. |
5 |
24 |
Failed to qualify for Colonist (Citizen). |
5 |
24 |
Submitted to the draft. |
5 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |