Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Ferne Reynolds's trade routes and contacts, forcing Ferne Reynolds to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Ferne Reynolds run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Explorer (Scout). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Scout (Courier). |
3 |
21 |
Psychologically damaged by Ferne Reynolds's time in the scouts. |
4 |
21 |
Failed to qualify for Enforcer (Rogue). |
4 |
21 |
Returned to Drifter (Barbarian). |
4 |
24 |
Ferne Reynolds do not know what happened to Ferne Reynolds. There is a gap in Ferne Reynolds's memory. |
5 |
24 |
Became a Rogue (Enforcer). |
5 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
28 |
Promoted to Rogue (Enforcer) rank 1. |