Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Good fortune |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Genesis Heriot's ship is damaged, and Genesis Heriot have to hitch-hike Genesis Heriot's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
A good deal ensures Genesis Heriot is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |