Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Harper Penn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harper Penn fail to help. Gain an Enemy. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Harper Penn's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Harper Penn have no idea what happened to Harper Penn – they found Harper Penn's ship drifting on the fringes of friendly space. |