Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Hilma Cole's ship is damaged, and Hilma Cole have to hitch-hike Hilma Cole's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
A new romantic starts. Gain an Ally. |
4 |
24 |
Continued as Merchant (Merchant Marine). |