Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Jettie Fox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Jettie Fox secretly provide religious rites for a dying leader or noble, although they do not share Jettie Fox's faith. Gain an Ally in the family and a Rival who disagrees with Jettie Fox's choice. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
25 |
Jettie Fox come into conflict with a splinter group Jettie Fox's own religion which maintains Jettie Fox's version is the wrong one. Gain 1 Rivals. |
4 |
25 |
Failed to qualify for Performer (Entertainer). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Army (Cavalry) with the new title Private. |
5 |
29 |
Surrounded and outnumbered by the enemy, Jettie Fox hold out until relief arrives. |