Project Worker Johnie Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 30 F 4 (-1) 8 (0) 5 (-1) 2 (-2) 7 (0) 9 (1)485279
Always has a flushed face, Does what is convenient
 
Skills
Art (Performing) 0
Athletics 0
Broker 0
Drive 0
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Mittie Medina Enemy 0 2 0 0 Humaniti (F/62)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 21 Failed to qualify for Infantry (Army).
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine).
2 23 A sudden war destroys Johnie Sim's trade routes and contacts, forcing Johnie Sim to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 Johnie Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Johnie Sim's faith.
3 27 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙