Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Karlatla Eaea Areakhtehe's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Karlatla Eaea Areakhtehe's Grandfather was beset by many foes, one of whom conquered much of Karlatla Eaea Areakhtehe's land. |
0 |
0 |
Karlatla Eaea Areakhtehe's ancestral territory is 1. |
0 |
0 |
Karlatla Eaea Areakhtehe is the eldest daughter. |
0 |
14 |
Karlatla Eaea Areakhtehe is wounded in one of the tests, leaving a distinctive scar across Karlatla Eaea Areakhtehe's fur. |
0 |
14 |
Rite of passage completed with a 0. |
1 |
14 |
Became a Scientist (Healer). |
1 |
18 |
Work on weapons technology for the clan. |
2 |
18 |
Continued as Scientist (Healer). |
2 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Outlaw (Raider). |
3 |
25 |
Captured and punished by the clan you stole from. Gain an enemy. |
4 |
25 |
Became a Outcast (Labourer). |
4 |
27 |
Friends desert you. |