Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Kenzi Cooper's ship is damaged, and Kenzi Cooper have to hitch-hike Kenzi Cooper's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Kenzi Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |