Lay Person Lettie Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 30 F 7 (0) 5 (-1) 4 (-1) 2 (-2) 3 (-1) 2 (-2)754232
Creative
 
Skills
Admin 1
Carouse 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 0
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Scout Surveyor 01
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
Jewel Green Rival 1 2 0 0 Darmine (M/28)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Lettie Norman's work ends up coming home with Lettie Norman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Scout (Surveyor).
2 22 Lettie Norman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 25 Lettie Norman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 26 Continued as Believer (Mainstream Believer).
4 28 Lettie Norman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lettie Norman's faith.
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