Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lexie Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Lexie Cooper is ordered to take part in a black ops mission that goes against Lexie Cooper's conscience. Gain the lone survivor as an Enemy. |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
22 |
Failed to qualify for Intelligence (Agent). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
23 |
Accepted a deal with criminal or other figure under investigation. |
5 |
23 |
Returned to Drifter (Barbarian). |
5 |
27 |
Betrayed by a friend. One of Lexie Cooper's Contacts or Allies betrays Lexie Cooper, ending Lexie Cooper's career. That Contact or Ally becomes a Rival or Enemy. |