Field Agent Marjory Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 30 F 11 (1) 9 (1) 6 (0) 9 (1) 11 (1) 9 (1)B969B9
Successful
 
Skills
Athletics (Strength) 1
Deception 2
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Melee (Fencing) 2
Profession (Sports) 0
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent33
 
Name Type Affinity Enmity Power Influence Species
Marietta Hutchinson Enemy 0 1 0 3 Humaniti (F/75)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Marjory Sims's work ends up coming home with Marjory Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Go undercover to investigate an enemy.
2 25 Marjory Sims commit a legendary crime.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 29 Good fortune
3 30 Promoted to Agent (Intelligence) rank 3.
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