Crewman Mathilda Price
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
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Darmine | 30 | F | 9 (1) | 7 (0) | 7 (0) | 7 (0) | 10 (1) | 10 (1) | 9777AA | |
Spontaneous, Freckle-dusted face |
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Term | Age | History |
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1 | 18 | Became a Agent (Intelligence). |
1 | 19 | Mathilda Price's work ends up coming home with Mathilda Price, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | 19 | Became a Merchant (Merchant Marine) with the new title Crewman. |
2 | 22 | Befriend a useful ally in one sphere. Gain an Ally. |
3 | 23 | Voluntarily left Merchant Marine |
3 | 23 | Became a Navy (Engineer/Gunner). |
3 | 26 | Commanding officer takes an interest in Mathilda Price's career. |
3 | 27 | Attempt at commissioned failed. |