Merle Duncan  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 30 F 5 (-1) 7 (0) 7 (0) 5 (-1) 5 (-1) 9 (1)577559
Sure, Polite, Reasoning
 
Skills
Art (Creative) 0
Deception 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Pilot 0
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 01
Drifter Scavenger 22
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Merle Duncan's work ends up coming home with Merle Duncan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 19 Failed to qualify for Colonist (Citizen).
2 19 Became a Drifter (Wanderer).
2 22 Merle Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 22 Failed to qualify for Ground Assault (Marine).
3 22 Switched to Drifter (Scavenger).
3 26 Find valuable salvage.
3 26 Promoted to Drifter (Scavenger) rank 1.
4 26 Continued as Drifter (Scavenger).
4 30 Promoted to Drifter (Scavenger) rank 2.
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