Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Serenity Paul's ship is damaged, and Serenity Paul have to hitch-hike Serenity Paul's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Serenity Paul don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Serenity Paul's Contacts or Allies betrays Serenity Paul, ending Serenity Paul's career. That Contact or Ally becomes a Rival or Enemy. |