Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Vickie Crowle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
26 |
Vickie Crowle's ship is damaged, and Vickie Crowle have to hitch-hike Vickie Crowle's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Switched to Drifter (Wanderer). |