Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Wata-Pasba run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Failed to qualify for Free Trader (Merchant). |
3 |
22 |
Switched to Drifter (Barbarian). |
3 |
24 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
24 |
Became a Scholar (Physician). |
4 |
27 |
A disaster leaves several injured, and others blame Wata-Pasba, forcing Wata-Pasba to leave Wata-Pasba's career. Gain a Rival. |
4 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |