Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Yeye Yeel's ship is damaged, and Yeye Yeel have to hitch-hike Yeye Yeel's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Yeye Yeel run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |