Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Addison McLean run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Psychologically damaged by Addison McLean's time in the scouts. |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
27 |
Addison McLean aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
27 |
Returned to Drifter (Wanderer). |
6 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |