Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Aline Archer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
22 |
Gain Enemy if Aline Archer don't already have one. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
26 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Aline Archer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |