Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Anna Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Anna Sabilline's ship is damaged, and Anna Sabilline have to hitch-hike Anna Sabilline's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Embroiled in legal trouble. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Gained a contact. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |