Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
20 |
Became a Drifter (Scavenger). |
3 |
21 |
Attempted a risky adventure and was wildly successful. |
3 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
26 |
Attacked by enemies and injured. |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Gain Enemy if Anne Read don't already have one. |
4 |
28 |
Promoted to Drifter (Scavenger) rank 2. |