Artie Rogers  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 31 F 8 (0) 10 (1) 8 (0) 10 (1) 9 (1) 9 (1)8A8A99
Glamorous
 
Skills
Athletics 0
Drive 0
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 0
Melee 0
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Army Infantry Private01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Earnest Simmons Enemy 0 2 0 0 Tezcat (M/31)
Earnest Simmons is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Go undercover to investigate an enemy.
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Became a Drifter (Wanderer).
2 24 Artie Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Army (Infantry) with the new title Private.
3 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 26 Failed to qualify for Pirate (Rogue).
4 26 Switched to Drifter (Scavenger).
4 28 Betrayed by a friend. One of Artie Rogers's Contacts or Allies betrays Artie Rogers, ending Artie Rogers's career. That Contact or Ally becomes a Rival or Enemy.
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