Aurore Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 31 F 8 (0) 6 (0) 10 (1) 9 (1) 6 (0) 8 (0)86A968
Negative, Philanthropic, Receptive
 
Skills
Admin 0
Athletics 0
Drive 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Recon 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Navy Flight Crewman01
Citizen Corporate 12
 
Name Type Affinity Enmity Power Influence Species
Olen Franklin Enemy 0 3 1 3 Halka (M/52)
Charity Desmond Rival 2 1 1 1 Halka (F/40)
Mabel Bent Contact 1 1 6 6 Halka (F/32)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 21 Gain rebels as Enemy
2 21 Became a Navy (Flight) with the new title Crewman.
2 23 Aurore Fitzsimons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Citizen (Corporate).
3 24 Gained a contact.
4 27 Continued as Citizen (Corporate).
4 30 Aurore Fitzsimons learn something Aurore Fitzsimons should not have – a corporate secret, a political scandal – which Aurore Fitzsimons can profit from illegally.
4 30 Gain a criminal contact.
4 31 Promoted to Citizen (Corporate) rank 1.
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