Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Avery Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was injured. |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |