Betsy Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 31 F 3 (-1) 10 (1) 8 (0) 6 (0) 8 (0) 6 (0)3A8686
Alluring
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Gambler 1
Mechanic 0
Navigation 1
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Scout Explorer 01
 
Name Type Affinity Enmity Power Influence Species
Rae Leaby Enemy 0 2 2 1 Darrian, Imperium (F/80)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Betsy Fullmore gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Became a Scout (Explorer).
3 30 Spend several years jumping from world to world in Betsy Fullmore's scout ship.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙