Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Left the spacer community. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Cherly Coulston have no idea what happened to Cherly Coulston – they found Cherly Coulston's ship drifting on the fringes of friendly space. |
3 |
22 |
Became a Merchant (Broker). |
3 |
24 |
Find Ancient Technology. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
27 |
Given advanced training in a specialist field |