Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Christy McPherson's actions. Christy McPherson actions lead to an honorabe discharge. |
2 |
20 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Moved to a new world. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Imperial trade restrictions force Christy McPherson out of business. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
27 |
Christy McPherson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Christy McPherson's Contacts or Allies betrays Christy McPherson, ending Christy McPherson's career. That Contact or Ally becomes a Rival or Enemy. |