Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A disaster leaves several injured, and others blame Clare Mathew, forcing Clare Mathew to leave Clare Mathew's career. Gain a Rival. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Spend several years jumping from world to world in Clare Mathew's scout ship. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
25 |
Clare Mathew's ship is damaged, and Clare Mathew have to hitch-hike Clare Mathew's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |