Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Delta Fullmore learn something Delta Fullmore should not have – a corporate secret, a political scandal – which Delta Fullmore can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Delta Fullmore's Contacts or Allies betrays Delta Fullmore, ending Delta Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |