Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Dianne McIntire's Contacts or Allies betrays Dianne McIntire, ending Dianne McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Dianne McIntire join a gambling circle on board. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Dianne McIntire foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |