Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Ebwaes Sabpea-ke's time in the scouts. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
A sudden war destroys Ebwaes Sabpea-ke's trade routes and contacts, forcing Ebwaes Sabpea-ke to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Make an unexpected connection outside Ebwaes Sabpea-ke's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |