Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Eliza Smith befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Eliza Smith spend a great deal of time on the fringes of Charted Space. |
3 |
25 |
Eliza Smith's ship is damaged, and Eliza Smith have to hitch-hike Eliza Smith's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 5 Contacts. Gain 2 Enemies. |