Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
24 |
Became a Citizen (Corporate). |
4 |
27 |
Enmu I's business expands, Enmu I's corporation grows, or the colony thrives. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |