Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Nearly killed. Fully recovered. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Erie Reid don't already have one. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Erie Reid's ship is damaged, and Erie Reid have to hitch-hike Erie Reid's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
30 |
Erie Reid make an alliance with a powerful and charismatic noble, who becomes an Ally. |
4 |
31 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |