Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Harriett Lamb's Contacts or Allies betrays Harriett Lamb, ending Harriett Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Psychologically damaged by Harriett Lamb's time in the scouts. |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Harriett Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |