Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Hazel Dunn's ship is damaged, and Hazel Dunn have to hitch-hike Hazel Dunn's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Arrested |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Became a Prisoner (Fixer). |
3 |
27 |
A riot engulfs the prison. |
3 |
27 |
Loot the guards/other prisoners. |
3 |
27 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
27 |
Paroled from prison. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Hazel Dunn easily defeat. |
4 |
30 |
Gain Enemy if Hazel Dunn don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |