Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Icy Steward's Contacts or Allies betrays Icy Steward, ending Icy Steward's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Icy Steward secretly provide religious rites for a dying leader or noble, although they do not share Icy Steward's faith. Gain an Ally in the family and a Rival who disagrees with Icy Steward's choice. |
4 |
27 |
Voluntarily left Missionary/Humanitarian |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |