Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of James Franklin's Contacts or Allies betrays James Franklin, ending James Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
23 |
James Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
James Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but James Franklin fail to help. Gain an Enemy. |
3 |
24 |
James Franklin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Accused of a crime |