Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Jesse Steeves into bankruptcy. Jesse Steeves salvages what Jesse Steeves can. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Gained a contact. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Jesse Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Moved to a new world. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |