Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Jo Cole's trade routes and contacts, forcing Jo Cole to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Jo Cole do not know what happened to Jo Cole. There is a gap in Jo Cole's memory. |
3 |
20 |
Failed to qualify for Line/Crew (Navy). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
23 |
Jo Cole do not know what happened to Jo Cole. There is a gap in Jo Cole's memory. |
4 |
23 |
Failed to qualify for Corporate (Citizen). |
4 |
23 |
Returned to Drifter (Scavenger). |
4 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
29 |
Attacked by enemies and injured. |
5 |
29 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
29 |
Gain Enemy if Jo Cole don't already have one. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 2. |