Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Kathy Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
Kathy Green went above and beyond the call of duty. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Voluntarily left Corporate Agent |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
25 |
Kathy Green do not know what happened to Kathy Green. There is a gap in Kathy Green's memory. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Make an unexpected connection outside Kathy Green's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |