Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Lucile Oneil left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A series of bad deals and decisions force Lucile Oneil into bankruptcy. Lucile Oneil salvages what Lucile Oneil can. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
An investigation takes on a dangerous turn. |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Lucile Oneil's job. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Voluntarily left Intelligence |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Lucile Oneil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |