Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Macie Knight's work ends up coming home with Macie Knight, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Macie Knight's work ends up coming home with Macie Knight, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Macie Knight's ship is damaged, and Macie Knight have to hitch-hike Macie Knight's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 1 Enemies. |